using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("PlayOnce")]
	public class PlayOnce : MonoBehaviour
	{
		public string notes => method_4("notes");

		public string notes2 => method_4("notes2");

		public GameObject tester => method_3<GameObject>("tester");

		public string testerAnim => method_4("testerAnim");

		public GameObject tester2 => method_3<GameObject>("tester2");

		public string tester2Anim => method_4("tester2Anim");

		public GameObject tester3 => method_3<GameObject>("tester3");

		public string tester3Anim => method_4("tester3Anim");

		public PlayOnce(IntPtr address, string className)
			: base(address, className)
		{
		}

		public PlayOnce(IntPtr address)
			: this(address, "PlayOnce")
		{
		}

		public void Start()
		{
			method_8("Start");
		}

		public void OnGUI()
		{
			method_8("OnGUI");
		}

		public void Update()
		{
			method_8("Update");
		}
	}
}
